Factsheet

Developer:
SuperMoon Games, LLC
Based in San Francisco, CA

Founding date:
January 16, 2014

Website:
supermoongames.com

Press / Business Contact:
jim@supermoongames.com

Social:
twitter.com/SuperMoonGames
facebook.com/SuperMoonGames

Releases:
Galaxy Dash

Phone:

Description

SuperMoon Games, LLC was started with the goal of creating approachable, bite-sized games that could be enjoyed by both veteran gamers and a new generation of players. The independent studio is made up of Jim Vessella, Simon Armstrong, and Kyle Van Meurs, who left their corporate gigs behind for a chance at game development on their own. Their debut title aims to bolster a resurging genre, by bringing the thrill of flying a spaceship into the palm of your hand.

History

History:

The three person team at SuperMoon Games started prototyping their game in November 2013, and rallied around the project by officially forming the company in January 2014. The team is self-funding the project and living off savings, hoping to launch their debut title with enough success to continue developing further games. The team greatly appreciates the support thus far from the indie community, including startup advice, words of wisdom, and this press kit (Thanks Vlambeer!)

Recent:

The SuperMoon Team is hard at work on their debut title, Galaxy Dash, which is currently in limited release on iOS and Android devices. The team will be showcasing the game at the Big Indie Pitch during Casual Connect in late July. Galaxy Dash is expected to launch globally in summer 2014, so stay tuned for more details!

Projects


Videos

There are currently no trailers available for SuperMoon Games, LLC. Check back later for more or contact us for specific requests!


Images

GalaxyDash_logo.png
SuperMoon_Team.png
smg_gamebanner.png

There are far more images available for SuperMoon Games, LLC, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo

Awards & Recognition

  • "3rd place at the Big Indie Pitch during Casual Connect 2014" -

Team & Repeating Collaborators

Jim Vessella
Game Design, Studio Operations

Simon Armstrong
Engineering

Kyle Van Meurs
Art


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks